I've added to the two Lua plugins (gear and fractal tree) parameters to let the user customize the created gear or fractal tree.

Parameters for Gear:

  • Number of teeth
  • Pressure angle
  • Circular pitch
  • Center
  • External point (for size)

Parameters for Fractal Tree:

  • Starting angle
  • Depth
  • Origin

Lines are always using continuous line pattern because the draw method in DocumentCanvas isn't looking for DxfLinePattern of entity layer.
It's now working but some patterns are too small to be displayed.